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workers in assigned areas

Last post 02-05-2008, 2:15 AM by peekay5000. 6 replies.
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  •  01-28-2008, 12:46 PM 84719

    workers in assigned areas

    when ever i made exhibits i was always frustrated when my workers would wander and not do there jobs but recently i found the assign button. then the zoo keepers would stay in that area. all they would do is stay in the zookeeper place and not bother anyone. i would place 3 to 4 keepers to 2 - 3 exhibits
  •  01-30-2008, 5:47 AM 84989 in reply to 84719

    Re: workers in assigned areas

    One of the best things about ZT2 is the fact that workers never have to rest, as long as they have work to do they will never do so, the staff room is just a place for them to go when thye no work. So if your workers are resting, they must not have work to do.

  •  01-31-2008, 2:59 AM 85152 in reply to 84719

    Re: workers in assigned areas

    empoleonmaster25:
    i would place 3 to 4 keepers to 2 - 3 exhibits

    Unless you have enormous enclosures, containing a lot of animals, then you could be wasting manpower and money by having that many keepers.

    As a general rule of thumb, one keeper should be able to look after about 12 animals, depending on the species (some eat more or are more poopy than others), as long as he has easy access to them. Always have plenty of gates and as direct a route as possible to help with pathing.

    Another trick, if you have a few enclosures right next to each other with no paths between them, is to have no exterior gates. He will then just stay within those exhibits and be more efficient by not always going outside and then back in again.




    Lonesome George
    the last of his kind
  •  02-02-2008, 7:24 PM 85565 in reply to 84719

    Re: workers in assigned areas

    You don't need that many. If your enclosures are near to each other, one keeper for two enclosures is enough.
    What do IQ tests measure? Message me
  •  02-04-2008, 12:39 PM 85645 in reply to 85152

    Re: workers in assigned areas

    So, could you also get rid of all your external gates and assign one keeper to each of your enclosures? And they could never get out and go laze on a bench!? Cool!

    I actually find that the maintenance staff are a little more annoying.... I am forever getting an error that the maintenance staff cannot reach the trash, when you pick him/her up and literally drop them on top of it, they continue to walk off to go sit on a bench??? How can this be stopped? Angry [:@]


    King NANOOK rules my house!
  •  02-04-2008, 3:45 PM 85674 in reply to 84719

    Re: workers in assigned areas

    I usually assign one keeper to every four exhibits (I tend to keep my exhibits down to only 2-4 animals) and then I have a couple of extras to run around and do whatever. At that rate, I don't hear much complaints from the animals.
  •  02-05-2008, 2:15 AM 85778 in reply to 85674

    Re: workers in assigned areas

    i generally have one keeper per exhibit because i tend to have bug exhibtis with number of species.. but if i have just a few animals i have 1 keeper for 2-3 exhibits...

    I think it best to put them in the exhibits and not have any external gate. for exhibits close to each other, i keep gates between exhibits...

    But the real rustrating part is that if you have a jeep tour through the exhibt then sometimes the keepsrs can exit through the jeep gates, but they can't come back the same way...
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